Saturday, May 28, 2011

Fire and steel. Good times.

There are few things more manly than the art of Blacksmithing. Big burly dudes forcing iron into the shape of their will using fire and the violence in their arms. Not only is the process itself, inspiring, but the product is often functional. To reuse a cliché, I theorize that the combination of sweat glazed muscles combined with the creation of art, will drive women crazy. And maybe a few men too. You really can't say that about being a musician. Sure, music sounds great, but it's hard to use guitar riffs and lonesome lyrics to plow a field or lock a door. Blacksmiths, they can do either, and more, with their art. Blacksmith > Musician.

Taking metal and turning it into useful or beautiful objects has long denoted epochs of human civilization. The Stone Age followed by the Bronze Age and then the Iron Age all marked advances in our technology that have propelled the cultures which held these technologies into new levels of power and influence. Technology is an important force multi-plier. What good are stone arrow-heads against a steel plate cuirass? The Aztecs and Incas might answer 'not much.'

But metal work isn't all about weapons. It is equally important for the forging of tools and art. I would even argue that the peaceful purposes outweigh the military applications of forging steel. Sure, that sword is nice and shiny, but you really can't use it to plow fields and feed yourself. Though you can turn bandit and make others give up their food. This just leads to a short, bloody and unsustainable lifestyle that doesn't really promote the growth or development of civilization. Swords are better for making sure that others don't take or destroy what you've worked so hard to build with your other tools. Most of the work, for most smiths, will be of the mundane type. Beating out plows and shoeing horses and the like. Smiths can even fix mechanical devices. In the first successful cross-country (United States) trek in an Automobile, on more than one occasion the adventures were forced to stop for repairs, which were affected by a local blacksmith.

Metal smithing, is like most of human know-how, it has taken trial and error over generations to find out what works best. Which mixes of source materials and which forging procedures. It's hard, hot work – which is probably why I haven't done it yet. Just the process of learning is strenuous from a physical standpoint. And very time consuming. Experts say that a single Viking longsword might have taken weeks to forge. But once you've mastered the art, only your imagination inhibits what you can do.

Assuming that you start now, setting up a forge might cost hundreds, or even thousands of dollars. Depending on how hi-tech you opt to go and what sort of space you decide on getting. A quality Anvil alone might run you $1000 or more, if you get it new. Then there are all the hammers and pliers, files, grinders and vices that a good shop will need.

You might say 'fuck it, I'll wait for the 'Pocalypse and just loot that shit!' which is fine. But it will be harder to find a teacher, so at least try and take some classes in the now. That way you're not starting completely from scratch.

Here's a nice step by step video that shows the process of making a pattern welded sword - http://www.youtube.com/watch?v=62iHEaE8uzI – which is a fin Viking technology. The sword itself, though a tool that can only really be used for killing humans, is also an amazing work of art and object of beauty in its own right. Cheers.

Have I got everything? You can make swords. Check. You can make tools. Check. Large blacksmith muscles will attract woman(to most women, this probably won't really have appeal). Check. Exercise creativity. Check. What's not to love.

Zombie Uprising: Well the benefits here are two-fold. First, you can cobble together a variety of weapons to make killing waves of undead goulies that much easier. With time, you might even be able to perfect your design for the ultimate in cutting edge zombie decapitating hardware! Number two? Zombipult. The engineers are going to need some help getting that bad-boy put together, and as a blacksmith you'll be first in line for this exciting venture!

All the others: Look, folks are going to need tools and weapons. Whether it's to fight hooligans or aliens. Doesn't much matter. Sure, bringing a sword to a gun-fight is a bad idea. But an empty-hand is even less appealing.

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